Do you have an old Game you wanted to give a new look? A new life perhaps? This is my personal entry to global 'Dune' Hall of Fame as an admiration of Frank Herbert's worlds. The "DUNE - Tribute" is a small imaginary project of mine to contribute the to old 'Dune 2 - The Building of a Dynasty' (or "Battle for Arrakis" in console and EU versions) - the first real-time strategy game, published by Westwood in 1992, and further developed by EA. I used to play it years ago. Here you may find the original visuals, re-designed and evolved or how potentially could the re-master of original game look like. Assets modelling performed by Igor Ivanov. He is running the VK community here. All rights belong to their respective owners - "The Herbert Limited Partnership" © and "Electronic Arts" ©.
I have been working on several Dune-inspired pieces before and this post is a gathering some other works from ago. I am still wondering if I should continue with this pet-project and what do I expect to have at the end. Perhaps, I am mostly just having fun working on some side things in my spare time. If you have not seen it yet, Main Menu I do imagine as 360 degrees panorama screen.


Older pieces I have been working on
I kind of like the mix of very old 'DUNE 2' style with 'Dune 2000', so made a few try outs of Atreides Harvester
This is the UI sprite sheet I made to prepare fake game-play screens below: in-game HUD , mission Briefing screen and Encyclopedia



VFX and animations
The backgrounds of in-game screens and menu could use some animations, this is how I do imagine this backgrounds to look like:


Thank you very much for watching!
And please let me know your opinions, thoughts, ideas or concerns. I hope, you have enjoyed!
