'Cradle of Sins' - UI Design, Game Menus

https://www.artstation.com/artwork/0XyQzK
https://www.artstation.com/artwork/Xna8PY
Back to my old Unreal Engine UI implementation and design roots! It has been a while and I am proud to finally be able to share my old UI/UX work for the 'Cradle of Sins' project - a strategy-focused first-person MOBA game for VR, boasting a distinctive world with a variety of unique characters and weapons. it has got released after a while and rather was challenging and at the same time fun to work on this title, but it allowed me to expand my horizons in VR/AR user interface design. You can find more information on the official website here:
https://cradleofsins.com/
Available on Steam here: https://store.steampowered.com/app/1037380/Cradle_of_Sins_VR/

Date
June 3, 2020